Programming Pathways: A Technique for Analyzing Novice Programmers’ Learning Trajectories.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Worsley, M., & Blikstein, P. (2013). Programming Pathways: A Technique for Analyzing Novice Programmers’ Learning Trajectories. In Artificial Intelligence in Education. Springer Berlin Heidelberg. 844-847.

A Technological Platform for Trans-Media Scientific Exploration.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Blikstein, P., & Wilensky, U. (2006). A Technological Platform for Trans-Media Scientific Exploration. Proceedings of the Fifth International Conference for Interaction Design and Children (IDC), pp. 161-162, Tampere, Finland.

Bifocal modeling: mixing real and virtual labs for advanced science learning.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Blikstein, P., Fuhrmann, T.*, Greene, D.*, & Salehi, S.* (2012). Bifocal modeling: mixing real and virtual labs for advanced science learning. Proceedings of the 11th International Conference on Interaction Design and Children, pp. 296-299.

Mixed-media learning environments.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Abrahamson, D., Blikstein, P., Lamberty, K. K., & Wilensky, U. (2005). Mixed-media learning environments. In M. Eisenberg & A. Eisenberg (Eds.), Proceedings of the Fourth International Conference for Interaction Design and Children (IDC), Boulder, Colorado.

Using Learning Analytics to Study Cognitive Disequilibrium in a Complex Learning Environment.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Worsley, M.* & Blikstein, P. (2015). Using Learning Analytics to Study Cognitive Disequilibrium in a Complex Learning Environment. In Proceedings of the Fifth International Conference on Learning Analytics and Knowledge, Poughkeepsie, New York, pp 426-427.

MagneTracks: a tangible constructionist toolkit for Newtonian physics.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Miller, A.*, Rosenbaum, C.*, & Blikstein, P. (2012). MagneTracks: a tangible constructionist toolkit for Newtonian physics. Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction, pp. 253-256.

Sketching intentions: comparing different metaphors for programming robots.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Davis, R.,* Bumbacher, E., Bel, O., Sipitakiat, A., & Blikstein, P. (2015, June). Sketching intentions: comparing different metaphors for programming robots. In Proceedings of the 14th International Conference on Interaction Design and Children (pp. 391-394). ACM.

Process pad: a low-cost multi-touch platform to facilitate multimodal documentation of complex learning.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Salehi, S.*, Kim, J.*, Meltzer, C.*, & Blikstein, P. (2012). Process pad: a low-cost multi-touch platform to facilitate multimodal documentation of complex learning. Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction, pp. 257-262.

Using Multimodal Learning Analytics to Study the Learning of Mechanisms.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Worsley, M.* & Blikstein, P. (2014). Using Multimodal Learning Analytics to Study the Learning of Mechanisms. In Proceedings of the 7th International Conference on Educational Data Mining, London, UK.

Comparing the effect of interactive tabletops and desktops on students' cognition.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Salehi, S.*, Schneider, B.*, & Blikstein, P. (2012). Comparing the effect of interactive tabletops and desktops on students' cognition. Proceedings of the 2012 ACM International Conference on Interactive tabletops and surfaces, pp. 391-394.

Unraveling Students’ Interaction Around a Tangible Interface using Multimodal Learning Analytics.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Schneider, B.* & Blikstein, P. (2014). Unraveling Students’ Interaction Around a Tangible Interface using Multimodal Learning Analytics. In Proceedings of the 7th International Conference on Educational Data Mining, London, UK.

Combinatorix: a tangible user interface that supports collaborative learning of probabilities.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Schneider, B.*, Blikstein, P., & Mackay, W. (2012). Combinatorix: a tangible user interface that supports collaborative learning of probabilities. Proceedings of the 2012 ACM International Conference on Interactive Tabletops And Surfaces, pp. 129-132.

The makers' movement and FabLabs in education: experiences, technologies and research.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Blikstein, P. & Krannich, D. (2013). The makers' movement and FabLabs in education: experiences, technologies, and research. In Proceedings of the 12th International Conference on Interaction Design and Children, New York, NY, pp 613-616.

BrainExplorer: an innovative tool for teaching neuroscience.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Schneider, B.*, Wallace, J.*, Pea, R., & Blikstein, P. (2012). BrainExplorer: an innovative tool for teaching neuroscience. Proceedings of the 2012 ACM International Conference on Interactive Tabletops And Surfaces, pp. 407-410.

Eye tracking analysis of visual spatial engineering games.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Gomes, J. S.*, Yassine, M.*, Worsley, M.* & Blikstein, P. (2013) Eye tracking analysis of visual spatial engineering games. Proceedings of the Educational Data Mining Conference, Memphis, Tennessee.

A Multimedia Multi-Touch Learning Platform.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Kim, J.*, Meltzer, C.*, Salehi, S.*, & Blikstein, P. (2011). A Multimedia Multi-Touch Learning Platform. Proceedings of the Interactive Tabletops and Surfaces conference, Kobe, Japan, pp. 272-273.

Student Coding Styles as Predictors of Help-Seeking Behavior.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Bumbacher E.*, Sandes A.*, Deutsch A.*, & Blikstein P. (2013) Student Coding Styles as Predictors of Help-Seeking Behavior. Proceedings of the Artificial Intelligence in Education Conference, Memphis, Tennessee.

What’s an Expert? Using Learning Analytics to Identify Emergent Markers of Expertise through Automated Speech, Sentiment and Sketch Analysis.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Worsley, M.* & Blikstein, P. (2011). What’s an Expert? Using Learning Analytics to Identify Emergent Markers of Expertise through Automated Speech, Sentiment and Sketch Analysis. Proceedings of the Educational Data Mining Conference 2011, Eindhoven, The Netherlands, pp. 235-240.

Multimodal learning analytics.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Blikstein, P. (2013). Multimodal learning analytics. In Proceedings of the Third International Conference on Learning Analytics and Knowledge (LAK '13), Dan Suthers and Katrien Verbert (Eds.). ACM, New York, NY, USA, pp. 102-106.

QWERTY and The Art of Designing Microcontrollers for Children.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Blikstein, P., & Sipitakiat, S. (2011). QWERTY and The Art of Designing Microcontrollers for Children. Proceedings of the Ninth International Conference for Interaction Design and Children (IDC), Ann Arbor, Michigan, pp. 234-237.

BeatTable: a tangible approach to rhythms and ratios.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Bumbacher, E.*, Deutsch, A.*, Otero, N.*, and Blikstein, P. (2013). BeatTable: a tangible approach to rhythms and ratios. In Proceedings of the 12th International Conference on Interaction Design and Children. ACM, New York, NY, pp. 589-592.

OpenGesture: a Low-Cost Authoring Framework for Gesture and Speech Based Application Development and Learning Analytics.

Short papers in indexed peer-reviewed CS/HCI proceedings with acceptance rate ~ 30%
Worsley, M.*, Johnston, M., & Blikstein, P. (2011). OpenGesture: a Low-Cost Authoring Framework for Gesture and Speech Based Application Development and Learning Analytics. Proceedings of the Ninth International Conference for Interaction Design and Children (IDC), Ann Arbor, Michigan, pp. 254-256.

Discovery Versus Direct Instruction: Learning Outcomes of Two Pedagogical Models Using Tangible Interfaces.

Full papers at ICLS/CSCL
Schneider, B., Bumbacher, E., & Blikstein, P. (2015). Discovery Versus Direct Instruction: Learning Outcomes of Two Pedagogical Models Using Tangible Interfaces. 11th International Conference on Computer Supported Collaborative Learning, CSCL2015. Gothenburg, Sweden.

Comparing the Benefits of a Tangible User Interface and Contrasting Cases as a Preparation for Future Learning.

Full papers at ICLS/CSCL
Schneider, B., & Blikstein, P. (2015). Comparing the Benefits of a Tangible User Interface and Contrasting Cases as a Preparation for Future Learning. 11th International Conference on Computer Supported Collaborative Learning, CSCL2015. Gothenburg, Sweden.

A Tale of Two Worlds: Using Bifocal Modeling to Find and Resolve “Discrepant Events” Between Physical Experiments and Virtual Models in Biology.

Full papers at ICLS/CSCL
Furhmann, T.*, Salehi, S.* & Blikstein, P. (2014). A Tale of Two Worlds: Using Bifocal Modeling to Find and Resolve “Discrepant Events” Between Physical Experiments and Virtual Models in Biology. Proceedings of the International Conference of the Learning Sciences (ICLS 2014), Madison, WI.

Re-presenting Complex Scientific Phenomena Using Agent-Based Modeling in Engineering Education.

Full papers at ICLS/CSCL
Blikstein, P. (2012). Re-presenting Complex Scientific Phenomena Using Agent-Based Modeling in Engineering Education. Proceedings of the International Conference of the Learning Sciences (ICLS 2012), Sydney, Australia, pp. 387-394.

Building Bridges between Learning Analytics, Educational Data Mining and Core Learning Sciences Perspectives.

Full papers at ICLS/CSCL
Blikstein, P. (2012). Building Bridges between Learning Analytics, Educational Data Mining and Core Learning Sciences Perspectives. Proceedings of the International Conference of the Learning Sciences (ICLS 2012), Sydney, Australia, pp. 134-141.

Classroom model, model classroom: Computer-supported methodology for investigating collaborative-learning pedagogy.

Full papers at ICLS/CSCL
Abrahamson, D., Blikstein, P., & Wilensky, U. (2007). Classroom model, model classroom: Computer-supported methodology for investigating collaborative-learning pedagogy. Proceedings of the Computer Supported Collaborative Learning Conference (CSCL 2007), Rutgers University, NJ, pp. 46 - 55.

GoGo board: low-cost, programmable and reconfigurable robotics.

Other book chapters
Sipitakiat, A., Blikstein, P. & Cavallo, D. (2003). GoGo board: low-cost, programmable and reconfigurable robotics. In Sampaio, F., Motta C., Santoro, F. (Eds.), XIV Simpósio Brasileiro de Informática na Educação - Mini-Cursos. Rio de Janeiro, Brazil: Ed. Federal University of Rio de Janeiro.

The role of educational technologies in a revolution in teaching and learning.

Other book chapters
Blikstein, P. (2013) The role of educational technologies in a revolution in teaching and learning. In Paths for Education. Castro, C. M. & Ramos, J. F. (Eds.) Positivo: Curitiba, pp. 118-126.

The myth of the bad student: New technologies for learning and the future of public education in Brazil.

Other book chapters
Blikstein, P. (2012). The myth of the bad student: New technologies for learning and the future of public education in Brazil. Nakahodo, S. and Moura, M. (Eds.) Globalized Brazilians., pp. 127-150.

New technologies in environmental education: changing the way we teach and learn in schools (“As novas tecnologias na educação ambiental: instrumentos para mudar o jeito de ensinar e aprender na escola).

Other book chapters
Blikstein, P. (2007). New technologies in environmental education: changing the way we teach and learn in schools (“As novas tecnologias na educação ambiental: instrumentos para mudar o jeito de ensinar e aprender na escola). In Soraia Silva de Mello (Ed.), Concepts and Practices in Environmental Education (pp. 106-112). Brasília, Brazil: Ministry of Education.

Projects and Inspirations for Meaningful Making and Learning.

Books
Blikstein, P., Martinez, S., Pang, H. (Eds.). (2015). Projects and Inspirations for Meaningful Making and Learning. CMK Press.

A hands-on approach to engineering education.

Books
Blikstein, P. Lopes, R., Zancul, E. (in preparation). A hands-on approach to engineering education. Ed. Saraiva.

Information and Communication Technologies for Education: perspectives from Portuguese-speaking countries.

Books
Blikstein, P., Martins, S. (in preparation). Information and Communication Technologies for Education: perspectives from Portuguese-speaking countries. Lecture Notes in Technology, Education and Society, vol. 1.

Technology for Mathematical Reasoning.

Peer reviewed book chapters published or accepted
Roschelle, J., Noss, R., Blikstein, P., Jackiw, N. (in press). Technology for Mathematical Reasoning. In NCTM Research Handbook on Mathematics Education.

The Maker Movement: the last chance of progressive education?

Peer reviewed book chapters published or accepted
Blikstein, P. & Worsley, M. (forthcoming 2015). The Maker Movement: the last chance of progressive education?. In K. Peppler, E. Halverson, and Y. Kafai (Eds.), Makeology: Makerspaces as Learning Environments (Volume 1).

Bifocal Modeling: Comparing Physical and Computational Models Linked in Real Time.

Peer reviewed book chapters published or accepted
Blikstein, P. (2014). Bifocal Modeling: Comparing Physical and Computational Models Linked in Real Time. In Nijholt, A. (Ed.), Playful Learning Interfaces. Netherlands: Springer.

Digital Fabrication and ’Making’ in Education: The Democratization of Invention.

Peer reviewed book chapters published or accepted
Blikstein, P. (2013). Digital Fabrication and ’Making’ in Education: The Democratization of Invention. In J. Walter-Herrmann & C. Büching (Eds.), FabLabs: Of Machines, Makers and Inventors. Bielefeld: Transcript Publishers.

MaterialSim: An agent-based learning environment for advanced scientific content.

Peer reviewed book chapters published or accepted
Blikstein, P. & Wilensky, U. (2010). MaterialSim: An agent-based learning environment for advanced scientific content. In Designs for Learning Environments of the Future (pp. 17-60), Jacobson, M. J., (Ed.), Netherlands: Springer.